Transformation3D
Note: There is a newer version of this specification see VEC 2.1.0
A Transformation is a geometric transformation and specifies a transformation matrix.
General Information
Attribute | Value |
---|---|
Owner | geo_3d |
Applied Stereotype | |
Base Classifier | ExtendableElement |
Is Abstract | false |
Derived Classifiers |
Attributes
Name | Type | Mult. | Description | Owning Classifier |
---|---|---|---|---|
a11 | Double | 1 | Transformation3D | |
a12 | Double | 1 | Transformation3D | |
a13 | Double | 1 | Transformation3D | |
a21 | Double | 1 | Transformation3D | |
a22 | Double | 1 | Transformation3D | |
a23 | Double | 1 | Transformation3D | |
a31 | Double | 1 | Transformation3D | |
a32 | Double | 1 | Transformation3D | |
a33 | Double | 1 | Transformation3D |
Outgoing Relations
Type | Role | Mult. | Mult. | Description |
---|---|---|---|---|
CartesianPoint3D | origin | 1 | 0..* | Specifies the coordinates of the translation. |
Incoming Relations
Type | Mult. | Role | Mult. | Description |
---|---|---|---|---|
LocalGeometrySpecification | 0..1 | boundingBoxPositioning | 0..1 | The transformation that defines the positioning of the bounding box in coordinate system of the component. |
OccurrenceOrUsageViewItem3D | 0..1 | orientation | 0..1 | Specifies the orientation of the view item. |
BuildingBlockPositioning3D | 0..1 | positioning | 0..1 | Specifies the positioning of the building block in the harness geometry. |