Transformation3D

A Transformation3D is used to position an object in 3D space (e.g. on a DMU model).

It consists of a reference to a CartesianPoint3D as origin and a 3 ⨯ 3 matrix a. The matrix is given by the attributes [a11...a33], with the numbers representing the index of the matrix element aij where i is the row and j the column index of the matrix.

To place an object with a Transformation3D its origin is translated in space to the CartesianPoint3D origin and every point P = (x,y,z) of the object is transformed to P' by applying the matrix multiplication: P'= a · P.

With a suitable definition of the transformation matrix, a wide variety of geometric operations can be mapped. Which of these operations are permissible depends on the respective application and cannot be defined in general terms. For example, scaling and mirroring are probably not permissible operations in a normal DMU process with harmonized 3D models.

 

General Information

Attribute Value
Owner geo_3d
Applied Stereotype
Base Classifier ExtendableElement
Is Abstract false
Derived Classifiers

Attributes

Name Type Mult. Description Owning Classifier
a11 Double 1 Transformation3D
a12 Double 1 Transformation3D
a13 Double 1 Transformation3D
a21 Double 1 Transformation3D
a22 Double 1 Transformation3D
a23 Double 1 Transformation3D
a31 Double 1 Transformation3D
a32 Double 1 Transformation3D
a33 Double 1 Transformation3D

Outgoing Relations

Other End This End General
Role Type Mult. Agg. Unique Ordered Mult. Description
origin CartesianPoint3D 1 N Y N 0..* Specifies the coordinates of the translation.

Incoming Relations

This End Other End General
Role Mult. Agg. Unique Ordered Type Mult. Description
boundingBoxPositioning 0..1 Y Y N LocalGeometrySpecification 0..1

The transformation that defines the positioning of the bounding box in coordinate system of the component.

orientation 0..1 Y Y N OccurrenceOrUsageViewItem3D 0..1 Specifies the orientation of the view item.
positioning 0..1 Y Y N BuildingBlockPositioning3D 0..1

Specifies the positioning of the building block in the harness geometry.

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